Break the object body

Posted by Siddharth on Game Development See other posts from Game Development or by Siddharth
Published on 2012-06-22T14:08:07Z Indexed on 2012/06/23 9:26 UTC
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In my game, I want to break the object body creating slicing effect. After research I found that I have to use ray casting but I don't know how to use it. If some one know how to break the physics body then please provide information to me.

EDIT : I don't have any logic how to do that in andengine. Only I have some link to do slicing http://www.emanueleferonato.com/2012/03/05/breaking-objects-with-box2d-the-realistic-way/ Yes I have to slice physics body into two parts. My physics body have 2d objects.

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