DirectWrite Producing Strange Artifacts?
Posted
by
smoth190
on Game Development
See other posts from Game Development
or by smoth190
Published on 2012-06-23T17:05:50Z
Indexed on
2012/06/23
21:25 UTC
Read the original article
Hit count: 367
I've written the basis to my UI system around Direct2D. I like it because it's fast and easy to use (even if I had to do some messy work to get it to work with DirectX11). However, I notice when using DirectWrite I'm getting strange problems with my text.
As you can see, the e
is a little screwwed up, and it overall looks a little bumpy. This only happens with certain fonts in certain sizes, and with certain arrangements of letters. This particular example is Verdana in size 16.0 font.
Can I fix this? It's pretty annoying to change all my words and fonts because of this problem.
© Game Development or respective owner