What is a normalized Vector?
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draiden
on Game Development
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Published on 2012-06-23T04:34:25Z
Indexed on
2012/06/23
9:26 UTC
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Can someone explain the following code? I need to learn what each part means so I can turn it into enemy movement in a space shoot-em-up
Vec2d playerPos;
Vec2d direction; // always normalized
float velocity;
I get the above is naming two 2d Vector objects, and creating a variable called velocity. I'm not sure what the normalized comment is about, though.
update()
{
direction = normalize(playerPos - enemyPos);
playerPos = playerPos + direction * velocity;
}
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