Recommended method towards making custom maps for a 2d game?

Posted by Qasim on Game Development See other posts from Game Development or by Qasim
Published on 2012-06-24T05:21:27Z Indexed on 2012/06/24 9:24 UTC
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I am planning on making a 2D game, however different from my last personal projects I want this one to have enhanced graphics, with custom-designed levels. My previous 2d platformers were tile-based, in which I made a map editor for to create levels.

However, I am wondering the best way to implement custom designed maps? For say, some grass is a litter higher than others, flowers here and there, cool drawings and structures along the way, etc. instead of just the same old tiles over and over again. I am thinking but I just can't grasp the idea of how to implement it. I have seen it done in other games and am interested to see how they accomplish it, but can't get my hands on some source code. :(

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