How to utilize miniMax algorithm in Checkers game
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engineer
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Published on 2012-06-26T08:47:06Z
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2012/06/26
15:25 UTC
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I am sorry...as there are too many articles about it.But I can't simple get this.
I am confused in the implementation of AI. I have generated all possible moves of computer's type pieces. Now I can't decide the flow. Whether I need to start a loop for the possible moves of each piece and assign score to it.... or something else is to be done.
Kindly tell me the proper flow/algorithm for this. Thanks
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