How to attach an object to a rotating circle in box2d cocos2d?
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armands
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Published on 2012-06-27T14:42:19Z
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2012/06/27
15:27 UTC
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I am trying to make an object get attached on a collision point to a circle that is rotating, but the player needs to get attached with a constant point on the player. For example the player is moving back and forth and when the user touches the screen and the player jumps up but what I need is that when the player collides with the circle it attaches it's legs to it and continues rotating with the circle. So I wanted to know how to make this kind of collision joint in cocos2d box2d?
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