Tic-Tac-Toe game AI

Posted by David Jones on Game Development See other posts from Game Development or by David Jones
Published on 2012-06-26T22:45:32Z Indexed on 2012/06/27 21:26 UTC
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I'm looking into creating a simple tic tac toe/noughts and crosses game in Actionscript3 and am trying to understand the ideas behind the AI used in a game like this.

I've seen some simplistic examples online but from what I've read a game tree or something like minimax is the best way to go about this. Can anyone help explain or reference any good examples of this?

I've seen that there is a library called as3ds - data structures for game developers which has a number of classes that might help tie this together?

Any info/examples or help is much appreciated.

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