Algorithm for creating spheres?
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Dan the Man
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Published on 2012-06-28T14:29:16Z
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2012/06/29
3:24 UTC
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Does anyone have an algorithm for creating a sphere proceduraly with la
amount of latitude lines, lo
amount of longitude lines, and a radius of r
? I need it to work with Unity, so the vertex positions need to be defined and then, the triangles defined via indexes (more info).
EDIT
I managed to get the code working in unity. But I think I might have done something wrong. When I turn up the detailLevel
, All it does is add more vertices and polygons without moving them around. Did I forget something?
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