Google I/O 2012 - Gaming in the Cloud
Posted
on Google Code
See other posts from Google Code
Published on Tue, 10 Jul 2012 18:03:04 +0000
Indexed on
2012/07/10
21:16 UTC
Read the original article
Hit count: 264
Filed under:
http://gdata.youtube.com/
"Fred Sauer Many games developers are finding the easy development and deployment experience of Google App Engine ideal for building cloud based state-storage, matching making services and collaborations services. When you have a hit game, the last thing you want to do is worry about your server provisioning. App Engine has an always-free tier to get you started and then scales seamlessly to any size of usage. Game developers also use Google Cloud Storage to easily store and quickly deliver media files to clients around the world. For all I/O 2012 sessions, go to developers.google.com |
From:
GoogleDevelopers
Views:
1
0
ratings | |
Time: 01:02:17 | More in Science & Technology |
© Google Code or respective owner