How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender

Posted by user827992 on Game Development See other posts from Game Development or by user827992
Published on 2012-08-27T12:42:17Z Indexed on 2012/08/27 21:57 UTC
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I would like to export a 3D model with each part having a name or a label if you will.

For example i would like to export a model of an human body and name each part in specifics vertex groups like: left hand, right hand, right foot, head, ears, ... and you got the idea; so i can have a single 3D model that i can explode in various parts if needed.

If there is a better technique about how to mark vertex groups in a 3D file please share your solution. As 3D editor i use Blender.

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