OpenGL Learning Material (that's up to date)

Posted by Sauron on Game Development See other posts from Game Development or by Sauron
Published on 2012-08-28T01:10:31Z Indexed on 2012/08/28 3:53 UTC
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So im sure there are topics on this, but alot of them list older material. And the last book: http://www.amazon.com/OpenGL-SuperBible-Comprehensive-Tutorial-Reference/dp/0321712617/ref=sr_1_1?ie=UTF8&qid=1346116133&sr=8-1&keywords=opengl

REALLY REALLY disappointed me. I DO NOT want to use someone else's library to learn this stuff, that bothers me SOOO much.

So I was hoping there was a newer book that goes into detail, and doesn't use some sort of library "Hiding" everything from you.

Or should I just look at older material? If so....anything thats not "too" out of date. Terrain tutorials are a plus (that's kinda my "goal").

Thanks

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