How can I implement a matchmaker?
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csiz
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Published on 2012-08-29T09:02:37Z
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2012/08/29
9:50 UTC
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game-design
I'm making a multiplayer game, where players are separated in to rooms that would ideally have about 20 players.
So I need a few pointers on an algorithm to distribute the players in to these rooms.
A few more constraints:
- When a players gets in to a room, he should stay there until he decides to exit (the room itself changes levels)
- There may be more room servers, every server should create more rooms until near full capacity
- There's a central server that manages all the room servers, and directs the players towards their room
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