Should a project start with the client or the server?
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MadBurn
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Published on 2012-09-01T16:36:57Z
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2012/09/01
21:49 UTC
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programming-practices
|development-process
Pretty simple question with a complex answer.
Should a project start with the client or the server, and why?
Where should a single programmer start a client/server project?
What are the best practices and what are the reasons behind them? If you can't think of any, what reasons do you use to justify why you would choose to start one before the other?
Personally, I'm asking this question because I'm finishing up specs for a project I will be doing for myself on the side for fun. But now that I'm finishing this phase, I'm wondering "ok, now where do I begin?" Since I've never done a project like this by myself, I'm not sure where I should start.
In this project, my server will be doing all the heavy lifting and the client will just be sending updates, getting information from the server, and displaying it. But, I don't want that to sway the answer as I'm looking for more of an in depth and less specific answer that would apply to any project I begin in the future.
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