Application not showing up in Google Play for 4.x devices
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Zargle
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Published on 2012-07-16T21:53:10Z
Indexed on
2012/09/02
9:38 UTC
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android
|android-market-filtering
I recently posted about the Play store not letting me publish my app without a minSdkVersion, but whenever I set it to anything above "1" my app just doesn't work (minSdkVersion breaking program).
So this guy suggested to just set my minSdkVersion to 1, which worked. But now when I submitted my app even though the developer site says:
API level: 1-16+
Supported screens: normal-xlarge
OpenGL textures: all
But the app only shows it supports Android under 4.x, I developed it on my 4.0.4 device. I tried searching around and I found that some people have problems with services messing up the phones it supports, so I deleted all of my services, because I don't really need any for this version of the app to submit. And it still didn't work. So I don't know what else to do, here is my AndroidManifest.xml if it helps... I've been trying to figure out why my application isn't working for a week now, still nothing. I have tried setting a targetSdkVersion to something like 14, my application still breaks. I cleaned out my code, taking everything out of the already short, 200 lines, application, and it still isn't working. Is there something I can't use in an android application 4.0 that I am using in my application? or is it just my AndroidManifest? Thank you so much!
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unparalleledsoftware.app.list"
android:versionCode="5"
android:versionName="2.02" >
<uses-sdk
android:minSdkVersion="1" />
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/title_activity_main" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
I should note,I am using the Theme.Holo.Light, but even if I change it to DeviceDefault it doesn't work.
Edit:
I googled the app on my friends Samsung Galaxy S3 (it didn't show up in the Play Store on his phone), when I installed by googling the app and hitting the "install" button on google and it opened in the Google Play store and was able to install. When I did the same on my phone, Galaxy Note, it opened in the Google Play Store, but then said "Not compatible." Why? They are both on the same version of OS. Why is mine not compatible, nor the One X compatible, but the Samsung Galaxy S3 worked...?
Edit: I get these errors/problems when compiling with a targetSdkVersion, http://pastebin.com/mxgWNLdM
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