MonoTouch- 'curated' bindings?
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Glinkot
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Published on 2012-09-03T03:34:42Z
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2012/09/03
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I'm just converting a video player sample to MT and came to this part:
self.view.layer.sublayerTransform = CATransform3DMakePerspective(1000);
In Monotouch, I've started with:
this.View.Layer.SublayerTransform(CATransform3D....
But no perspective option is available. There is a 'scale' and 'rotate' one - does this mean this functionality is unavailable in MT? Or that I need to start creating my own bindings even though this one has been processed by the binding creation tool Xamarin uses?
If anyone could advise how I would apply that transform I'd appreciate it.
Cheers
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