Hardware advice for bitmap / openGL image processing server?

Posted by pdizz on Server Fault See other posts from Server Fault or by pdizz
Published on 2012-09-12T15:32:47Z Indexed on 2012/09/12 15:39 UTC
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I am trying to work out a build for a processing server to handle bitmap processing as well as openGL rendering for chroma-keying images and Photoshop automation. My searches here and on Google have turned up surprisingly few results, and seeing that there aren't tags for bitmap or image processing I take it this is a specialized application.

The bitmap processing is very cpu-intensive while the chroma-keying and Photoshop stuff is gpu-intensive. I doubt this is a case of over-optimization as our company batches thousands of images a day (currently on individual workstations) and any saving in processing time and workstation down-time would be beneficial.

Does anyone have any experience with this type of processing server? Any special considerations that would go into a build like this or am I over-thinking it?

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