How to implement physical effect, perspective effect on Android
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asedra_le
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Published on 2012-03-15T03:59:45Z
Indexed on
2012/09/19
21:51 UTC
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I'm researching about 2D game for Android to implement an Android Game Project. My project looks nearly like PaperToss. Instance of throwing a page, my game will throw a coin. Suppose that I have a coin put in three-dimensional that have coordinates at A(x,y,z). I throw that point ahead, after 1/100 second, that coin move from A(x,y,z) to A'(x',y',z'). By this way, I have two problems need to solve.
- Determine the formulas can be used to compute the coordinates of the coin at time t. This problem is under-researching. I have no idea to solve this problem.
- Mapping three-dimensional points to a two-dimensional and use those new coordinates (a two-dimensional coordinates) to draw our coin on screen. I have found two solutions for this problem: Orthographic projection & Perspective projection
However, my old friend said that OpenGL supports to solve problems like my problems. Any body have experiences about my problems?
Help me please :)
Thank for reading my question.
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