Mesa library vs Hardware accelerated OpenGL for my executable - it's just a linking problem?
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Published on 2012-08-13T18:34:58Z
Indexed on
2012/09/21
15:54 UTC
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opengl
|compilation
Supposing that i have my program that is targeting a specific OpenGL version, let's say the 3.0, now i want to produce an executable that will support the software rendering with Mesa and another executable that will support the Hardware accelerated context, i can use the same source code for both without expecting any issues ?
In another words, the instrunctions in this libraries are the same for my linking purpose ?
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