Is there a library that handles hexagon tiled 2D maps?

Posted by Pete Mancini on Game Development See other posts from Game Development or by Pete Mancini
Published on 2011-12-24T01:09:49Z Indexed on 2012/09/27 21:52 UTC
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It would represent a map that is semi-square of arbitrary size. It would have a simple system for representation of the map coordinates such as 0101 (first column, 1st hex). I'd want the map to be able to tell me the distance between two points, and what other hexes lay between those two points as a list or array.

I don't care as much about the language but c# or python would be ideal.

Does one exist?

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