It is worth planning before jumping in the code?
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Rushino
on Game Development
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Published on 2012-09-28T12:56:32Z
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2012/09/28
15:51 UTC
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game-design
I always thought that planning is important for a game. But i don't know at which point. Some are telling me to code instead of planning but i feel like its still important because when you will be in the code you will know what to do next more easily. I am currently working on a game that will have lots of content so i decided to start a design document introducing thoses content and at a side-level i am doing proofs of concept to check if it can be done. Parts of each proofs of concept then could be used later in the real game.
EDIT: I am working alone on this project.
So my question is : It is worth planning before jumping in the code ? Im still interested to know what others have to say about this. Cause i still get some poeple saying i should code instead of thinking.. so what your opinion on this ?
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