Android in-game pause screen
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by
Max
on Game Development
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Published on 2012-10-01T12:00:12Z
Indexed on
2012/10/01
15:54 UTC
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android
|game-design
Right now Im calling a new activity with an xml-view when I pause my game, but Since I do this I need to use context
in my real-time code, and this is causing a memory leak. Is there any preffered way to pause the game? By pause I mean if game is over, if I die, or if I press pause-button. Would a custom dialog work just aswell? this would mean I wont have to leave my main-activity while im in-game.
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