MMORPG game balancing

Posted by Gary Paluk on Game Development See other posts from Game Development or by Gary Paluk
Published on 2011-12-17T03:20:12Z Indexed on 2012/10/04 21:55 UTC
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I've seen a couple of examples of some game balancing techniques in books yet they are not comprehensive and not particularly aimed at MMORPGs but I'm looking for practical examples of game balancing techniques for MMORPGs. I am interested to know if anyone has documented the techniques used in popular games with proven success in this area. Ideally, any resource would cover most common types of stats and include layman mathematical models or techniques used to balance game mechanics found in advanced MMORPGs (I know it's a cliché, but WoW style)

Any help would be great!

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