Issue with Mapping Textures to Models in Blender
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Passage
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Published on 2012-10-07T10:58:22Z
Indexed on
2012/10/07
15:50 UTC
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I've been trying to texture a model using Blender, but when I draw on the UV Editor it doesn't show up on the model, and I can't draw on the model itself. I've tried saving the image and the 3D View is set to Texture. Everything seems to be in order and I've followed several tutorials, but none of them seem to work with the version I'm using (2.64-- update was necessary for import plugin) and I'm absolutely stumped.
How can I draw textures to the model? If not within Blender itself, how do I export/import the textures?
EDIT: Vertex Paint works, though it is insufficient for my purposes. In addition, moving to the rendered view produces a solid-color model with none of the applied textures.
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