How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?
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Arthur Wulf White
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Published on 2012-10-07T22:29:41Z
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2012/10/08
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In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials:
http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html
And it works really well!
An artist I'm working with created a bunch of assets for a game. One of them is a walking person as seen from a top-down view.
You can find the .fla here:
https://docs.google.com/folder/d/0B3L2bumwc4onRGhLcGNId1p2Szg/edit (If this does not work let me know, it is the first time I used Google Drive to share files)
1 .When I press ctrl+enter I can see it is moving. When I look for the animation, I do not seem to find it. When I select to create a spritesheet, flash suggest creating a spritesheet with one frame in the base pose and no other (animation) frames.
What is causing this and how do I correct it?
2 .I want to convert it to a sprite sheet for 32 angles of movement. Is there any magical easy way to get this done? Is there a workaround without using Flash CS6 to do the same thing?
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