Adding and altering multiple text items to a Canvas -- what approach?

Posted by philologon on Stack Overflow See other posts from Stack Overflow or by philologon
Published on 2012-10-17T16:57:27Z Indexed on 2012/10/17 17:00 UTC
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I am attempting to use a Canvas to create a simple Cad application. I have been able to get lines to draw as I want. For now the only other thing I need is text. The user should be able to edit the text in place. ?Is one of these better to use for this over the others?

  • Rich Text
  • TextBlock
  • TextBox
  • Label

A more important question, though, is once I have chosen which class to use for implementation, how do I set and get the text value in code? Since the app is in essence a cad application, text will be added, deleted, and altered often, so I am not attempting to put these in XAML, but code-behind. That is why I am asking about how to do this in code.

If the answer is "use X.SetValue()" (or that family of methods), then please tell me what I am supposed to do with the required DependencyProperty reference?

TIA.

  • Paul

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