32-Bit Compiling in XCode
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Published on 2012-10-19T22:57:50Z
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2012/10/19
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I was trying to get SDL to work on my mac but kept running into mysterious errors. After some googling, I realized that my issue was that SDL compiled in 32 bits, or was 32 bits, or something, and XCode was compiling my program in 64 bits. There were some solutions, as well, but all were very technical or required arcane knowledge which my novice brain did not comprehend. So, how can I either get a version of SDL that will work with a 64 bit compiler, or tell XCode to compile in 32 bits?
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