3ds Max error dialog: "Instancing not supported for this action"

Posted by monsto on Game Development See other posts from Game Development or by monsto
Published on 2012-08-16T18:45:54Z Indexed on 2012/10/23 17:23 UTC
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"Instancing not supported for this action” is the dialog I get. My favorite part is that, according to google and yahoo, apparently i am the only person in the history of mankind to experience these words together in this order, let along get this message from Max. Thanks, autodesk, for putting this dialog in special for me!

So I’ve created my model (nws) and was setting up a Skin Wrap. Selected "Face Deformation", added the base-skin for weight, checked “weight all points”. . . clicked “convert to skin” and got that dialog.

My model doesn’t have a whole lot of elements to it, I had a left and right appendage that came from a base model (skyrim). so, i did a clone>copy of all 3 of my elements, just to be sure nothing was instanced… and VOILA! Same error message. the only other elements are an imported NIF mesh and skeleton.

Any idea where this is coming from or how I can make it go away so that I can export my mesh?

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