How can you store item data from a game?

Posted by ThePlan on Game Development See other posts from Game Development or by ThePlan
Published on 2012-10-25T05:21:33Z Indexed on 2012/10/25 11:16 UTC
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When I look at games such as warcraft 3, or Diablo, or basically any games that contain items in them I notice that each item is unique. They all have different stats, different graphics, different names.

I took a wild guess that they don't use XML, although I know I might be wrong, but I just figured they use something that isn't easily human-editable to prevent casual hacking.

How is data such as item attributes stored in a game (2d or 3d, I suppose it works the same way in both)?

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