Distributing players to tables
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IVlad
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Published on 2012-10-25T22:38:07Z
Indexed on
2012/10/26
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Consider N = 4k
players, k
tables and a number of clans such that each member can belong to one clan. A clan can contain at most k
players.
We want to organize 3 rounds of a game such that, for each table that seats exactly 4 players, no 2 players sitting there are part of the same clan, and, for the later rounds, no 2 players sitting there have sat at the same table before. All players play all rounds.
How can we do this efficiently if N
can be about ~80
large?
I thought of this:
for each table T:
repeat until 4 players have been seated at T:
pick a random player X that is not currently seated anywhere
if X has not sat at the same table as anyone currently at T AND
X is not from the same clan as anyone currently at T
seat X at T
break
I am not sure if this will always finish or if it can get stuck even if there is a valid assignment. Even if this works, is there a better way to do it?
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