Sprite.js surface background
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Published on 2012-10-26T15:17:53Z
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2012/10/26
17:21 UTC
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I'm making a tile-based game using Sprite.js. It is not easy to redraw every tile each frame, so I tried to make a scrolling surface background. There is an example here http://batiste.dosimple.ch/sprite.js/tests/test_scrolling.html
The example works, but it seems like ScrollingSurface.update is buggy or there is something I'm missing.
What I tried to do is to draw 5x5 tiles and after 5 seconds draw another 5x5 tiles near the first ones. But it draws only the first ones. And surface.update()
only updates the position of surface.
Here is my code https://github.com/Sektoid/sprite.js/blob/master/tests/test_scrolling.html
(You need also to set this.divider = 1.0
in scrolling.js to avoid drawing the same tiles 4 times.)
There aren't any sprite.js-forums like with the other sprite- and game-engines have, so I'm asking here.
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