How do I limit the game loop?
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user1758938
on Game Development
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Published on 2012-10-27T13:15:21Z
Indexed on
2012/11/01
23:23 UTC
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How do I make a game update at a consistent speed? For example, this would loop too fast:
while(true)
{
GetInput();
Render();
}
This just wont work (hard to explain):
while(true)
{
GetInput();
Render();
Sleep(16);
}
How do I sync my game to a certain framerate and still have input and functions going at a consistent rate?
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