HowTo Enable jBullet DebugMode

Posted by Kenneth Bray on Game Development See other posts from Game Development or by Kenneth Bray
Published on 2012-11-09T00:33:36Z Indexed on 2012/11/09 5:26 UTC
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I would like to render the physics world of jBullet to debug some issues in my game, and I am not finding too much on enabling the debugDraw method of jBullet. Do I need to write my own debugDraw method, or is there an easier way to draw the physics models to the screen?

If there is already a built in method I would prefer to use that, otherwise I guess I will start making my own functions to handle this.

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