Android - BitmapFactory.decodeByteArray - OutOfMemoryError (OOM)

Posted by Bob Keathley on Stack Overflow See other posts from Stack Overflow or by Bob Keathley
Published on 2011-09-03T03:44:59Z Indexed on 2012/11/12 5:00 UTC
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I have read 100s of article about the OOM problem. Most are in regard to large bitmaps. I am doing a mapping application where we download 256x256 weather overlay tiles. Most are totally transparent and very small. I just got a crash on a bitmap stream that was 442 Bytes long while calling BitmapFactory.decodeByteArray(....).

The Exception states: java.lang.OutOfMemoryError: bitmap size exceeds VM budget(Heap Size=9415KB, Allocated=5192KB, Bitmap Size=23671KB)

The code is:

protected Bitmap retrieveImageData() throws IOException {
    URL url = new URL(imageUrl);
    InputStream in = null;
    OutputStream out = null;
    HttpURLConnection connection = (HttpURLConnection) url.openConnection();

    // determine the image size and allocate a buffer
    int fileSize = connection.getContentLength();
    if (fileSize < 0) {
        return null;
    }
    byte[] imageData = new byte[fileSize];

    // download the file
    //Log.d(LOG_TAG, "fetching image " + imageUrl + " (" + fileSize + ")");
    BufferedInputStream istream = new BufferedInputStream(connection.getInputStream());
    int bytesRead = 0;
    int offset = 0;
    while (bytesRead != -1 && offset < fileSize) {
        bytesRead = istream.read(imageData, offset, fileSize - offset);
        offset += bytesRead;
    }

    // clean up
    istream.close();
    connection.disconnect();
    Bitmap bitmap = null;
    try {
        bitmap = BitmapFactory.decodeByteArray(imageData, 0, bytesRead);
    } catch (OutOfMemoryError e) {
        Log.e("Map", "Tile Loader (241) Out Of Memory Error " + e.getLocalizedMessage());
        System.gc();
    }
    return bitmap;

}

Here is what I see in the debugger:

bytesRead = 442

So the Bitmap data is 442 Bytes. Why would it be trying to create a 23671KB Bitmap and running out of memory?

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