Will I have an easier time learning OpenGL in Pygame or Pyglet? (NeHe tutorials downloaded)

Posted by shadowprotocol on Game Development See other posts from Game Development or by shadowprotocol
Published on 2010-11-26T21:46:05Z Indexed on 2012/11/12 17:24 UTC
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I'm looking between PyGame and Pyglet, Pyglet seems to be somewhat newer and more Pythony, but it's last release according to Wikipedia is January '10. PyGame seems to have more documentation, more recent updates, and more published books/tutorials on the web for learning.

I downloaded both the Pyglet and PyGame versions of the NeHe OpenGL tutorials (Lessons 1-10) which cover this material:

lesson01 - Setting up the window lesson02 - Polygons lesson03 - Adding color lesson04 - Rotation lesson05 - 3D lesson06 - Textures lesson07 - Filters, Lighting, input lesson08 - Blending (transparency) lesson09 - 2D Sprites in 3D lesson10 - Moving in a 3D world

What do you guys think? Is my hunch that I'll be better off working with PyGame somewhat warranted?

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