How to delay an animated sprite in Andengine?
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Published on 2012-11-17T17:02:45Z
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I have an animated Sprite that is drawn on the screen when I press the button. However, I want to the animation to start after 5 seconds. Technically, the ver first PNG in the "animation set" is shown and the animation starts after 5 seconds.
I have tried to used the DelayModifier
as follows, but without luck:
mySprite.registerEntityModifier(new DelayModifier(500)); //doesn't work
I would appreciate your input.
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