Help to organize game cycle in Java
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by
ASIO22
on Game Development
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Published on 2012-11-21T22:38:25Z
Indexed on
2012/11/21
23:12 UTC
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I'm pretty new here (as though to a game development).
So here's my question.
I'm trying to organize a really simple game cycle in my public static main() as follows:
Scanner sc = new Scanner(System.in);
//Running the game cycle
boolean flag=true;
while (flag) {
int action;
System.out.println("Type your action please:");
System.out.println("0: Exit app");
try
{
action = sc.nextInt();
switch (action) {
case 0:
flag=false;
break;
case 1:
break;
}
} catch (InputMismatchException ex) {
System.out.println(ex.getClass() + "\n" + "Please type a correct input\n");
//action = sc.nextInt();
continue;
}
What's wrong with this cycle:
I want to catch an exception when user types text instead of number, show a message, warning user, and the continue game cycle, read user input etc.
But instead of that, when users types wrong data, it goes into a eternal cycle without even prompting user.
What I did wrong?
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