New to CG shader programming, what program should I use to write and test them?

Posted by Notbad on Game Development See other posts from Game Development or by Notbad
Published on 2012-11-22T12:16:22Z Indexed on 2012/11/22 17:12 UTC
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I have started witting some shaders. First ones were fairly easy to write in notepad but now I need something with a bit more meat. I have checked rendermonnkey that seems to support CG but it is really old and don't know if it is a good option. On the other hand there exist this FX Composer 2.0 but it seems somthing that could really distract me from learning shaders because it seems a pretty deep program.

Are there any other possibilities? There's a really nice alternative to write shaders named ShaderToy but just supports GLSL.

Any information will be really welcomed.

Thanks in advance.

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