Where are some good resources to learn Game Development with OpenGL ES 2.X
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Mahbubur R Aaman
on Game Development
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Published on 2012-11-23T12:30:08Z
Indexed on
2012/11/23
17:20 UTC
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opengl-es2
Background: From http://www.khronos.org/opengles/2_X/
OpenGL ES 2.0 combines a version of the OpenGL Shading Language for programming vertex and fragment shaders that has been adapted for embedded platforms, together with a streamlined API from OpenGL ES 1.1 that has removed any fixed functionality that can be easily replaced by shader programs, to minimize the cost and power consumption of advanced programmable graphics subsystems.
Related Resources
- The OpenGL ES 2.0 specification, header files, and optional extension specifications
- The OpenGL ES 2.0 Online Manual Pages
- The OpenGL ES 3.0 Shading LanguageOnline Reference Pages
- The OpenGL ES 2.0 Quick Reference Card
OpenGL ES 1.X
OpenGL ES 2.0
From http://www.cocos2d-iphone.org/archives/2003
Cocos2d Version 2 released and one of primary key point noted as OpenGL ES 2.0 support
From http://www.h-online.com/open/news/item/Compiz-now-supports-OpenGL-ES-2-0-1674605.html
Compiz now supports OpenGL ES 2.0
My Question : Being as a Game Developer ( I have to work with several game engine Cocos2d, Unity).
I need several resources to cope up with OpenGL ES 2.X for better outcome while developing games?
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