Good C++ books regarding Performance?

Posted by Leon on Super User See other posts from Super User or by Leon
Published on 2012-11-29T23:00:13Z Indexed on 2012/11/29 23:09 UTC
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Besides the books everyone knows about, like Meyer's 3 Effective C++/STL books, are there any other really good C++ books specifically aimed towards performance code? Maybe this is for gaming, telecommunications, finance/high frequency etc?

When I say performance I mean things where a normal C++ book wouldnt bother advising because the gain in performance isn't worthwhile for 95% of C++ developers. Maybe suggestions like avoiding virtual pointers, going into great depth about inlining etc?

A book going into great depth on C++ memory allocation or multithreading performance would obviously be very useful.

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