Error Reading Image
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javawarrior
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Published on 2012-11-24T11:19:36Z
Indexed on
2012/11/30
5:04 UTC
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Hit count: 213
When I tried to open a simple smile.png image using
package com.java3d.java3d.graphics;
import java.awt.Color;
import java.awt.image.BufferedImage;
import java.io.File;
import javax.imageio.ImageIO;
public class Texture {
public static Render floor = loadBitMap("smile.png");
public Texture(){}
public static Render loadBitMap(String fileName) {
try {
BufferedImage image = ImageIO.read(Thread.currentThread().getContextClassLoader().getResource(fileName));
System.out.print(image==null);
int width = image.getWidth();
System.out.println(width);
int height = image.getHeight();
System.out.println(height);
System.out.println(image.getRGB(4, 4));
Render result = new Render(width, height);
image.getRGB(0, 0, width, height, result.pixels, 0, width);
return result;
} catch (Exception e) {
System.out.println("CRASH!");
throw new RuntimeException(e);
}
}
}
it returns every pixel as -1; what could be causing this problem? Here is the image:
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