blurry image rendered

Posted by Jason on Game Development See other posts from Game Development or by Jason
Published on 2012-12-02T22:35:33Z Indexed on 2012/12/02 23:27 UTC
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I'm using Direct2D to render a PNG image using a ID2D1BitmapRenderTarget and then caling it's GetBitmap() function and rendering the image using ID2D1HwndRenderTarget::DrawBitmap().

Some of the images rendered this way are clear but others appear blurry. I did some research and followed a tutorial to make my application "DPI Aware" but it didn't help.

What could cause the rendered image to appear blurry? Has anyone experienced this issue before? What can I do about this?

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