How to rotate FBX files in 90 degree while running on a path in iTween in unity 3d

Posted by Jack Dsilva on Game Development See other posts from Game Development or by Jack Dsilva
Published on 2012-12-05T09:08:51Z Indexed on 2012/12/05 11:19 UTC
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I am doing one racing game,in which I used iTween path systems to smooth camera turning in turns,iTween path systems works fine(special thanks to Bob Berkebile) Here first I used one cube to follow path and it works fine in turning But my problem is instead of using cube I used FBX(character) to follow path here when turn comes character will not move This is my problem Image: enter image description here

I want this type:

enter image description here

How to Slove this problem?

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