Server costs and back loading for mobile devices

Posted by user23844 on Game Development See other posts from Game Development or by user23844
Published on 2012-12-11T15:14:10Z Indexed on 2012/12/11 17:24 UTC
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A company approached me to design an MMO for the mobile platform and I have the perfect idea for them. My question is how much would a server for a FTP game that has both a PVE element and PVP cost? Also do you think that it would be better or is it even possible to back load the data onto the phones (trying to come up with some interesting way to back up the data in case of emergency). I don't want the game to be totally online reliant (I want to appeal to not only phone users but also iPod touch users) and for there to be an offline mode.

If you can't tell this is my first game besides simple projects I've done on the side. Any help would be greatly appreciated.

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