Should developers make their games easier with new versions?

Posted by Gil Kalai on Game Development See other posts from Game Development or by Gil Kalai
Published on 2012-12-11T16:35:50Z Indexed on 2012/12/11 17:24 UTC
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It seems that the game Angry Birds is becoming gradually easier with new versions. Maybe so people get the illusion of progress and satisfaction of breaking new records?

I would like to know if gradual small modifications of games to enhance the sense of improvement and learning by users is known/common/standard practice in game developing. (I don't mean to say that there is anything wrong with such a practice.)

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