Should developers make their games easier with new versions?
Posted
by
Gil Kalai
on Game Development
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Published on 2012-12-11T16:35:50Z
Indexed on
2012/12/11
17:24 UTC
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game-design
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It seems that the game Angry Birds is becoming gradually easier with new versions. Maybe so people get the illusion of progress and satisfaction of breaking new records?
I would like to know if gradual small modifications of games to enhance the sense of improvement and learning by users is known/common/standard practice in game developing. (I don't mean to say that there is anything wrong with such a practice.)
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