Splitting a texture atlas into seperate images

Posted by bigtunacan on Game Development See other posts from Game Development or by bigtunacan
Published on 2012-12-13T04:53:20Z Indexed on 2012/12/13 5:18 UTC
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I'm doing a port of an existing game and the designer no longer has all of the original art; he only has the resulting texture atlases he used when developing for iPad. The tool I'm using won't support these files so I need to break them back out into separate PNG files.

I'm hoping someone knows of a software tool that does this. PC software would be preferred in this case, but Mac would suffice.

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