DirectX 9.0c and C++ GUI

Posted by SullY on Game Development See other posts from Game Development or by SullY
Published on 2012-12-14T21:05:20Z Indexed on 2012/12/14 23:23 UTC
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Well, I'm trying to code a gui for my engine, but I've got some problems. I know how to make a UI overlay but buttons are still black magic for me. Anything I tried was to compilcated ( if it goes big ). To Example I tried to look if the mouse position is the same as the Pixel that is showing the button. But If I use some bigger areas it's getting to complicated. Now I'm searching for a Tutorial how to implement your own gui. I'm really confused about it. Well I hope you have/ know some good tutorials.


By the way, I took a look at the DXUTSample, but it's to big to get overview.

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