Base on User Drawing Create Polygon Body as well Image

Posted by Siddharth on Game Development See other posts from Game Development or by Siddharth
Published on 2012-12-18T16:41:32Z Indexed on 2012/12/18 17:15 UTC
Read the original article Hit count: 187

In my game, I want to provide a user with drawing feature. By free hand drawing user create a polygon shape. So in my game implementation I have to create body for all found vertices and I have to generate image based on that polygon shape.

So my problem is how to create image that match the user provided vertices. In cocos2d I listen that there is an implementation of something like Image Masking. But I don't understand how that thing I implement in andengnine. Please provide any guidance on how to create image same as user generated polygon shape.

© Game Development or respective owner

Related posts about sprites

Related posts about box2d