Car animations in Frogger on Javascript

Posted by Mijoro Nicolas Rasoanaivo on Game Development See other posts from Game Development or by Mijoro Nicolas Rasoanaivo
Published on 2012-12-18T18:46:56Z Indexed on 2012/12/18 23:14 UTC
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I have to finish a Frogger game in Javascript for my engineering school degree, but I don't know how to animate the cars. Right now I tried to manipulate the CSS, the DOM, I wrote a script with a setTimeout(), but none of them works.Can I have some help please? Here's my code and my CSS:

<html>
<head>
    <title>Image d&eacute;filante</title>
    <link rel="stylesheet" type="text/css" href="map_style.css"/>
</head>
<body onload="start()">
    <canvas id="jeu" width="800" height="450">  
    </canvas>
    <img id="voiture" class="voiture" src="car.png" onload="startTimerCar()">
    <img id="voiture2" class="voiture" src="car.png" onload="startTimerCar()">
    <img id="voiture3" class="voiture" src="car.png" onload="startTimerCar()">
    <img id="bigrig" class="bigrig" src="bigrig.png" onload="startTimerBigrig()">
    <img id="bigrig2" class="bigrig" src="bigrig.png" onload="startTimerBigrig()">
    <img id="bigrig3" class="bigrig" src="bigrig.png" onload="startTimerBigrig()">
    <img id="hotrod" src="hotrod.png" onload="startTimerHotrod()">
    <img id="hotrod2" src="hotrod.png" onload="startTimerHotrod()">
    <img id="turtle" src="turtles_diving.png" onload="startTimerTurtle()">
    <img id="turtle2" src="turtles_diving.png" onload="startTimerTurtle()">
    <img id="turtle3" src="turtles_diving.png" onload="startTimerTurtle()">
    <img id="small" src="log_small.png" onload="startTimerSmall()">
    <img id="small2" src="log_small.png" onload="startTimerSmall()">
    <img id="small3" src="log_small.png" onload="startTimerSmall()">
    <img id="small4" src="log_small.png" onload="startTimerSmall()">
    <img id="med" src="log_medium.png" onload="startTimerMedium()">
    <img id="med2" src="log_medium.png" onload="startTimerMedium()">
    <img id="med3" src="log_medium.png" onload="startTimerMedium()">

    <script type="text/javascript">
    var X = 1;
    var timer;
    function start(){
        setInterval(init,10);
        document.onkeydown =  move;
        var canvas = document.getElementById('jeu');
        var context = canvas.getContext('2d');
        var frog = document.getElementById('frog');
        var posX_frog = 415;
        var posY_frog = 400;
        var voiture = [document.getElementById('voiture'),document.getElementById('voiture2'),document.getElementById('voiture3')];
        var bigrig = [document.getElementById('bigrig'),document.getElementById('bigrig2'),document.getElementById('bigrig3')];
        var hotrod = [document.getElementById('hotrod'),document.getElementById('hotrod2')];
        var turtle = [document.getElementById('turtle'),document.getElementById('turtle2'),document.getElementById('turtle3')];
        var small = [document.getElementById('small'),document.getElementById('small2'),document.getElementById('small3'),document.getElementById('small4')];
        var med = [document.getElementById('med'),document.getElementById('med2'),document.getElementById('med3')];

        function init() {
            context.fillStyle = "#AEEE00";
            context.fillRect(0,0,800,50);
            context.fillRect(0,200,800,50);
            context.fillRect(0,400,800,50);
            context.fillStyle = "#046380";
            context.fillRect(0,50,800,150);
            context.fillStyle = "#000000";
            context.fillRect(0,250,800,150); 

            var img= new Image();
            img.src="./frog.png";
            context.drawImage(img,posX_frog, posY_frog, 46, 38);
        }   

        function move(event){
            if (event.keyCode == 39){
                if( posX_frog < 716 ){
                    posX_frog += 50;
                }   
            } 
            if(event.keyCode == 37){
                if( posX_frog >25 ){  
                    posX_frog -= 50;  
                } 
            }
            if (event.keyCode == 38){  
                if( posY_frog > 10 ){
                    posY_frog -= 50;
                } 
            }
            if(event.keyCode == 40){  
                if( posY_frog <400  ){
                    posY_frog += 50; 
                }
            }
        }   
    }

    </script>
</body>

And my map_css:

#jeu{
    z-index:10;
    width: 800px;
    height: 450px;
    border: 2px black solid;
    overflow: hidden;
    position: relative;
    transition:width 2s;
    -moz-transition:width 2s; /* Firefox 4 */
    -webkit-transition:width 2s; /* Safari and Chrome */
}
#voiture{
    z-index: 100; 
    position: absolute; 
    top: 315px; 
    left: 48px;
    transition-timing-function: linear;
    -webkit-transition-timing-function: linear;
    -moz-transition-timing-function: linear;
}
#voiture2{
    z-index: 100; 
    position: absolute; 
    top: 315px; 
    left: 144px;
}
#voiture3{
    z-index: 100; 
    position: absolute; 
    top: 315px; 
    left: 240px;
}
#bigrig{
    z-index: 100; 
    position: absolute; 
    top: 365px; 
    left: 200px;
}
#bigrig2{
    z-index: 100; 
    position: absolute; 
    top: 365px; 
    left: 400px;
}
#bigrig3{
    z-index: 100; 
    position: absolute; 
    top: 365px; 
    left: 600px;
}
#hotrod{
    z-index: 100; 
    position: absolute; 
    top: 265px; 
    left: 200px;
    }
#hotrod2{
    z-index: 100; 
    position: absolute; 
    top: 265px; 
    left: 500px;
    }
#hotrod3{
    z-index: 100; 
    position: absolute; 
    top: 265px; 
    left: 750px;
    }
#turtle{
    z-index: 100; 
    position: absolute; 
    top: 175px; 
    left: 50px;
}
#turtle2{
    z-index: 100; 
    position: absolute; 
    top: 175px; 
    left: 450px;
}
#turtle3{
    z-index: 100; 
    position: absolute; 
    top: 175px; 
    left: 250px;
}
#small{
    z-index: 100; 
    position: absolute; 
    top: 125px; 
    left: 20px;
}
#small2{
    z-index: 100; 
    position: absolute; 
    top: 125px; 
    left: 220px;
}
#small3{
    z-index: 100; 
    position: absolute; 
    top: 125px; 
    left: 420px;
}
#small4{
    z-index: 100; 
    position: absolute; 
    top: 125px; 
    left: 620px;
}
#med{
    z-index: 100; 
    position: absolute; 
    top: 75px; 
    left: 120px;
}
#med2{
    z-index: 100; 
    position: absolute; 
    top: 75px; 
    left: 320px;
}
#med3{
    z-index: 100; 
    position: absolute; 
    top: 75px; 
    left: 520px;
}   

I had to say that I'm in the obligation to code in HTML5, CSS3, and Javascript but not jQuery, who is way more easier, I already created games in jQuery... It takes me too much time and too much code lines right here.

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