Functional programming compared to OOP with classes
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luckysmack
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Published on 2012-12-19T05:37:36Z
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2012/12/19
11:13 UTC
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I have been interested in some of the concepts of functional programming lately. I have used OOP for some time now. I can see how I would build a fairly complex app in OOP. Each object would know how to do things that object does. Or anything it's parents class does as well. So I can simply tell Person().speak()
to make the person talk.
But how do I do similar things in functional programming? I see how functions are first class items. But that function only does one specific thing. Would I simply have a say()
method floating around and call it with an equivalent of Person()
argument so I know what kind of thing is saying something?
So I can see the simple things, just how would I do the comparable of OOP and objects in functional programming, so I can modularize and organize my code base?
For reference, my primary experience with OOP is Python, PHP, and some C#. The languages that I am looking at that have functional features are Scala and Haskell. Though I am leaning towards Scala.
Basic Example (Python):
Animal(object):
def say(self, what):
print(what)
Dog(Animal):
def say(self, what):
super().say('dog barks: {0}'.format(what))
Cat(Animal):
def say(self, what):
super().say('cat meows: {0}'.format(what))
dog = Dog()
cat = Cat()
dog.say('ruff')
cat.say('purr')
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