Letting the user draw a Polygon Body and Image
Posted
by
Siddharth
on Game Development
See other posts from Game Development
or by Siddharth
Published on 2012-12-18T16:41:32Z
Indexed on
2012/12/19
5:14 UTC
Read the original article
Hit count: 187
In my game, I want to provide the user with a drawing feature.
By free hand drawing, the user creates a polygon shape. Then, in my game implementation, I have to create a body for the found vertices and generate an image based on that polygon shape.
My problem is how to create an image that matches the user-provided vertices. I've heard that cocos2d has something called Image Masking. I don't understand how I could implement it in AndEngine. Could someone help?
© Game Development or respective owner